public void testInverse() {
Matrix4x4 m = new Matrix4x4();
m.translateSelf(100, 100, 0);
m.rotateX(MathUtils.HALF_PI);
m.scaleSelf(10, 10, 10);
System.out.println(m);
Vec3D v = new Vec3D(0, 1, 0);
Vec3D w = m.applyTo(v);
m = m.getInverted();
ReadonlyVec3D v2 = m.applyTo(w);