Set a flag requesting that execution pause at the next opportunity (between iterations). This method calls stopFire() on the toplevel composite actor to ensure that the manager's execution thread becomes active again. Actors are expected to react to stopFire() by returning as soon as possible from their fire() methods, thus completing an iteration. For example, in the case of PN, an iteration only ends if deadlock occurs, which may never happen. Calling stopFire() truncates the iteration. The thread controlling the execution (the one that calls execute()) will be suspended the next time through the iteration loop. To resume execution, call resume().
@see Executable#stopFire
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