event = new PlayerInteractEntityEvent(playerEnt, clickedEntity, clickedEntity.getPhysics().getPosition(), Action.LEFT_CLICK);
if (Spout.getEventManager().callEvent(event).isCancelled()) {
return;
}
holdingMat.onInteract(playerEnt, clickedEntity, Action.LEFT_CLICK);
clickedEntity.interact(event);
if (clickedEntity.get(Human.class) != null && !VanillaConfiguration.PLAYER_PVP_ENABLED.getBoolean()) {
return;
}