if(m_localQueue.peek() != null) {
o = m_localQueue.poll();
m = GameServer.getServiceManager().getMovementService().
getMapMatrix().getMapByGamePosition(Integer.parseInt((String) o[1]), Integer.parseInt((String) o[2]));
if(m != null)
m.sendChatMessage((String) o[0], Language.valueOf(((String)o[3])));
}
//Send next private chat message
if(m_privateQueue.peek() != null) {
o = m_privateQueue.poll();
s = (IoSession) o[0];