Game g = GameManager.getInstance().getGame(game);
if (g.getMode() != Game.GameMode.WAITING && !player.hasPermission("sg.arena.restart")) {
MessageManager.getInstance().sendFMessage(PrefixType.ERROR, "error.alreadyingame", player);
return true;
}
g.countdown(seconds);
msgmgr.sendFMessage(PrefixType.INFO, "game.started", player, "arena-" + game);
return true;
}