275276277278279280281282283284285
*/ m.setIdentity(); Quaternion q = viewer.getRotationQuaternion(); m.set(q.getMatrix()); q.transform(referenceCenter, tempP1); m.m03 = -tempP1.x; m.m13 = -tempP1.y; m.m23 = -tempP1.z; m.m33 = 1;