final double min = (Double) statsFilterFunction.evaluate(coverage, "minimum");
final double max = (Double) statsFilterFunction.evaluate(coverage, "maximum");
// Getting a colorMap on top of that
cmap = (ColorMap) colorMapFilterFunction.evaluate(colorMap, min, max);
final Builder cmapLegendBuilder = new ColorMapLegendCreator.Builder();
if (cmap != null && cmap.getColorMapEntries() != null
&& cmap.getColorMapEntries().length > 0) {
// setting type of colormap