Package org.bukkit.util.noise

Examples of org.bukkit.util.noise.SimplexNoiseGenerator.noise()


                }
            }
        }

        // Go go dungeons
        double density = noise.noise(source.getX(), source.getZ());
        if (density > 0.8) {
            int roomCount = (int) (density * 10) - 3;

            for (int i = 0; i < roomCount; i++) {
                if (random.nextBoolean()) {
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