Package org.apache.batik.ext.awt.image.rendered

Examples of org.apache.batik.ext.awt.image.rendered.CachableRed.copyData()


        // Ensure only one thread works on baseRaster at a time...
        synchronized (syncRaster) {
            // System.out.println("Dynamic:");
            if (repaintAll) {
                // System.out.println("Repainting All");
                cr.copyData(copyRaster);
            } else {
                java.awt.Graphics2D g2d = null;
                if (false) {
                    BufferedImage tmpBI = new BufferedImage
                        (workingOffScreen.getColorModel(),
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                iter = devRLM.iterator();
                while (iter.hasNext()) {
                    Rectangle r = (Rectangle)iter.next();
                    WritableRaster dst = copyRaster.createWritableChild
                        (r.x, r.y, r.width, r.height, r.x, r.y, null);
                    cr.copyData(dst);
                    if (g2d != null) {
                        g2d.setPaint(new java.awt.Color(255,0,0,50));
                        g2d.fill(r);
                        g2d.setPaint(new java.awt.Color(0,0,0,50));
                        g2d.draw(r);
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        tmpR1 = srcCM.createCompatibleWritableRaster(r.width, r.height);
        {
            WritableRaster fill;
            fill = tmpR1.createWritableTranslatedChild(r.x, r.y);
            src.copyData(fill);
        }
        if (srcCM.hasAlpha() && !srcCM.isAlphaPremultiplied())
            GraphicsUtil.coerceData(tmpR1, srcCM, true);

        // For the blur box approx we can use dest as our intermediate
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            (dstR.y+dstR.height > srcR.y+srcR.height))
            cr = new PadRed(cr, dstR, PadMode.ZERO_PAD, null);

        // Ensure only one thread works on baseRaster at a time...
        synchronized (syncRaster) {
            cr.copyData(copyRaster);
        }

        if (!Thread.currentThread().isInterrupted()) {
            // Swap the buffers if the rendering completed cleanly.
            BufferedImage tmpBI = workingOffScreen;
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        // Ensure only one thread works on baseRaster at a time...
        synchronized (syncRaster) {
            // System.out.println("Dynamic:");
            if (repaintAll) {
                // System.out.println("Repainting All");
                cr.copyData(copyRaster);
            } else {
                java.awt.Graphics2D g2d = null;
                if (false) {
                    BufferedImage tmpBI = new BufferedImage
                        (workingOffScreen.getColorModel(),
View Full Code Here

                while (iter.hasNext()) {
                    Rectangle r = (Rectangle)iter.next();
                    // System.out.println("Render: " + r);
                    WritableRaster dst = copyRaster.createWritableChild
                        (r.x, r.y, r.width, r.height, r.x, r.y, null);
                    cr.copyData(dst);
                    if (g2d != null) {
                        g2d.setPaint(new java.awt.Color(255,0,0,50));
                        g2d.fill(r);
                        g2d.setPaint(new java.awt.Color(0,0,0,50));
                        g2d.draw(r);
View Full Code Here

            (dstR.y+dstR.height > srcR.y+srcR.height))
            cr = new PadRed(cr, dstR, PadMode.ZERO_PAD, null);

        // Ensure only one thread works on baseRaster at a time...
        synchronized (syncRaster) {
            cr.copyData(copyRaster);
        }

        if (!Thread.currentThread().isInterrupted()) {
            // Swap the buffers if the rendering completed cleanly.
            BufferedImage tmpBI = workingOffScreen;
View Full Code Here

        // Ensure only one thread works on baseRaster at a time...
        synchronized (syncRaster) {
            // System.out.println("Dynamic:");
            if (repaintAll) {
                // System.out.println("Repainting All");
                cr.copyData(copyRaster);
            } else {
                java.awt.Graphics2D g2d = null;
                if (false) {
                    BufferedImage tmpBI = new BufferedImage
                        (workingOffScreen.getColorModel(),
View Full Code Here

                iter = devRLM.iterator();
                while (iter.hasNext()) {
                    Rectangle r = (Rectangle)iter.next();
                    WritableRaster dst = copyRaster.createWritableChild
                        (r.x, r.y, r.width, r.height, r.x, r.y, null);
                    cr.copyData(dst);
                    if (g2d != null) {
                        g2d.setPaint(new java.awt.Color(255,0,0,50));
                        g2d.fill(r);
                        g2d.setPaint(new java.awt.Color(0,0,0,50));
                        g2d.draw(r);
View Full Code Here

        // Ensure only one thread works on baseRaster at a time...
        synchronized (syncRaster) {
            // System.out.println("Dynamic:");
            if (repaintAll) {
                // System.out.println("Repainting All");
                cr.copyData(copyRaster);
            } else {
                java.awt.Graphics2D g2d = null;
                if (false) {
                    BufferedImage tmpBI = new BufferedImage
                        (workingOffScreen.getColorModel(),
View Full Code Here

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