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{ return false; } // Check if a siege is in progress and if attacker and the L2PcInstance aren't in the Attacker clan if (siege.checkIsAttacker(((L2PcInstance) attacker).getClan()) && siege.checkIsAttacker(getClan())) { return false; } }
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else if (attacker instanceof L2SiegeGuardInstance) { if (getClan() != null) { Siege siege = SiegeManager.getInstance().getSiege(this); return ((siege != null) && siege.checkIsAttacker(getClan())); } } return false; }