Package net.sf.l2j.gameserver.model

Examples of net.sf.l2j.gameserver.model.L2ClanMember.initApprenticeAndSponsor()


        if(_set == 0)
        {
          // test: do we get the current sponsor & apprentice from this packet or no?
          if (apprentice != null) apprentice.setSponsor(0);
          else // offline
            apprenticeMember.initApprenticeAndSponsor(0, 0);

          if (sponsor != null) sponsor.setApprentice(0);
          else // offline
            sponsorMember.initApprenticeAndSponsor(0, 0);
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            return;
          }
          if (apprentice != null)
            apprentice.setSponsor(sponsorMember.getObjectId());
          else // offline
            apprenticeMember.initApprenticeAndSponsor(0, sponsorMember.getObjectId());

          if (sponsor != null)
            sponsor.setApprentice(apprenticeMember.getObjectId());
          else // offline
            sponsorMember.initApprenticeAndSponsor(apprenticeMember.getObjectId(), 0);
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