int currentTick = MinecraftServer.currentTick;
ArrayList<PlayerInstance> postponed = new ArrayList<PlayerInstance>();
PlayerInstance playerInstance;
while ((playerInstance = chunkWatcherWithPlayersQ.poll()) != null) {
try {
if (playerInstance.shouldPostPone(currentTick++ % 600 == 0, currentTick)) {
postponed.add(playerInstance);
} else {
playerInstance.sendChunkUpdate();
}
} catch (Exception e) {