if (c != null)
{
EventWakePlayer event0 = new EventWakePlayer(player, c.posX, c.posY, c.posZ, false, true, true, true);
MinecraftForge.EVENT_BUS.post(event0);
player.wakeUpPlayer(false, true, true);
}
}
@SubscribeEvent
public void onZombieSummonAid(SummonAidEvent event)