EntityItem plant = new EntityItem(world, randX + 0.5D, randY + 0.5D, randZ + 0.5D, seed);
// plant.motionX = plant.motionY = plant.motionZ = 0;
plant.lifespan = 300;
ItemPlasticPlants.markInactive(plant);
world.spawnEntityInWorld(plant);
plant.playSound("mob.endermen.portal", 0.2F, ((rand.nextFloat() - rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
short short1 = 128;
for(int j = 0; j < short1; ++j) {
double d6 = j / (short1 - 1.0D);
float f = (rand.nextFloat() - 0.5F) * 0.2F;
float f1 = (rand.nextFloat() - 0.5F) * 0.2F;