if(entityliving == null || entityliving.getCanSpawnHere()) {
logic.func_98265_a(entity);
logic.getSpawnerWorld().playAuxSFX(2004, logic.getSpawnerX(), logic.getSpawnerY(), logic.getSpawnerZ(), 0);
if (entityliving != null)
entityliving.spawnExplosionParticle();
flag = true;
}
}