for (int i = 0; i < effectList.tagCount(); i++)
slime.addPotionEffect(PotionEffect.readCustomPotionEffectFromNBT(
effectList.getCompoundTagAt(i)));
world.spawnEntityInWorld(slime);
slime.playSound("mob.slime.big", 1.2F, 0.6F);
player.setCurrentItemOrArmor(EquipmentSlot.HELD, new ItemStack(Items.bucket));
}
return true;