}
ProxiedPlayer player = (ProxiedPlayer) sender;
Map<String, ServerInfo> servers = ProxyServer.getInstance().getServers();
if ( args.length == 0 )
{
player.sendMessage( ProxyServer.getInstance().getTranslation( "current_server", player.getServer().getInfo().getName() ) );
TextComponent serverList = new TextComponent( ProxyServer.getInstance().getTranslation( "server_list" ) );
serverList.setColor( ChatColor.GOLD );
boolean first = true;
for ( ServerInfo server : servers.values() )
{