waitForChange(rectangle, "getSelected", true);
BufferedImage realImg = new BufferedImage(200, 200,
BufferedImage.TYPE_INT_ARGB);
Graphics2D g2 = realImg.createGraphics();
rectangle.draw(g2, 1.0, true);
g2.dispose();
BufferedImage targetImg = new BufferedImage(200, 200,
BufferedImage.TYPE_INT_ARGB);
g2 = targetImg.createGraphics();