// The equipment type of a club needs to be restored.
if (ea instanceof ClubAttackAction) {
ClubAttackAction caa = (ClubAttackAction) ea;
Mounted club = caa.getClub();
club.restore();
}
if (ea instanceof PushAttackAction) {
// push attacks go the end of the displacement attacks
PushAttackAction paa = (PushAttackAction) ea;