int opponentsUsedSearch = 0;
for (UUID playerId : game.getOpponents(controller.getId())) {
Player opponent = game.getPlayer(playerId);
if (opponent != null) {
if (opponent.chooseUse(outcome, "Search your library for a land card and put it onto the battlefield?", game)) {
target.clearChosen();
opponentsUsedSearch++;
if (opponent.searchLibrary(target, game)) {
for (UUID cardId: target.getTargets()) {
Card card = game.getCard(cardId);
if (card != null) {