Package mage.players

Examples of mage.players.Player.priority()


        state.setPriorityPlayerId(player.getId());
        while (!player.isPassed() && !player.hasLost() && !player.hasLeft()&& !isGameOver()) {
          checkStateAndTriggered();
          if (isGameOver()) return;
          // resetPassed should be called if player performs any action
          player.priority(this);
          if (isGameOver()) return;
          applyEffects();
        }
        if (isGameOver()) return;
        if (allPassed()) {
View Full Code Here


                                saveState(false);
                                if (isPaused() || gameOver(null)) {
                                    return;
                                }
                                // resetPassed should be called if player performs any action
                                if (player.priority(this)) {
                                    applyEffects();
                                }
                                if (isPaused()) {
                                    return;
                                }
View Full Code Here

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.