Package lineage2.gameserver.stats.triggers

Examples of lineage2.gameserver.stats.triggers.TriggerInfo.addCondition()


      {
        Element subElement = subIterator.next();
        Condition condition = parseFirstCond(subElement);
        if (condition != null)
        {
          trigger.addCondition(condition);
        }
      }
    }
  }
 
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        for (Node n2 = n.getFirstChild(); n2 != null; n2 = n2.getNextSibling())
        {
          Condition condition = parseCondition(n.getFirstChild());
          if (condition != null)
          {
            trigger.addCondition(condition);
          }
        }
      }
    }
  }
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