163164165166167168169170171172173
{ qs.exitCurrentQuest(true); } if ((qs2 != null) && (getReflection().getInstancedZoneId() == 116)) { qs2.exitCurrentQuest(true); } } _gotReward = true; showChatWindow(player, 2); }
93949596979899100101102103
if ((questState == null) || (questState.getQuestItemsCount(8293) != 1)) { showChatWindow(player, "residence2/clanhall/farm_kel_mahum_messenger_27.htm"); return; } questState.exitCurrentQuest(true); register(player); } else if (command.equalsIgnoreCase("registerAsMember")) { CTBSiegeClanObject siegeClan = siegeEvent.getSiegeClan(SiegeEvent.ATTACKERS, player.getClan());
949596979899100101102103104
if ((questState == null) || (questState.getQuestItemsCount(5009) != 1)) { showChatWindow(player, "residence2/clanhall/agit_oel_mahum_messeger_24.htm"); return; } questState.exitCurrentQuest(true); register(player); } else if (command.equalsIgnoreCase("registerByOffer")) { if (!checkCond(player, false))
392393394395396397398399400401402
continue; } QuestState qs = player.getQuestState(getName()); if (qs != null) { qs.exitCurrentQuest(true); } } offlineMemberExit(st); } catch (Exception e)
112113114115116117118119120121122
if (qs == null) { activeChar.sendMessage("Player " + targetChar.getName() + " havn't Quest [" + _quest.getName() + "]"); return false; } qs.exitCurrentQuest(true); return ShowQuestList(targetChar, activeChar); } /** * Method cmd_Show.
6263646566676869707172
htmltext = "33155-01.htm"; } else { htmltext = "33155-02.htm"; st.exitCurrentQuest(true); } break; case 1: if (st.getCond() != 1) {
8889909192939495969798
htmltext = "33406-01.htm"; } else { htmltext = "33406-02.htm"; st.exitCurrentQuest(true); } break; case 1: if (st.getCond() != 1) {
119120121122123124125126127128129
else if (st.getCond() == 3) { htmltext = "33358-07.htm"; st.addExpAndSp(3000000, 2500000); player.getInventory().getItemByItemId(CON4); st.exitCurrentQuest(false); } } else if (st.isCompleted()) { htmltext = "33358-03.htm";
1013010131101321013310134101351013610137101381013910140
if (qn != null) { QuestState qs = getQuestState(qn); if (qs != null) { qs.exitCurrentQuest(true); } } } } if (store)