585586587588589590591592593594595
break; } if (increaseClanLevel) { clan.setLevel(clan.getLevel() + 1); clan.updateClanInDB(); player.broadcastCharInfo(); doCast(SkillTable.getInstance().getInfo(5103, 1), player, true); if (clan.getLevel() >= 4) { SiegeUtils.addSiegeSkills(player);
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{ int level = Integer.parseInt(st.nextToken()); Clan clan = target.getClan(); activeChar.sendMessage("You set level " + level + " for clan " + clan.getName()); clan.setLevel(level); clan.updateClanInDB(); if (level == 5) { target.sendPacket(Msg.NOW_THAT_YOUR_CLAN_LEVEL_IS_ABOVE_LEVEL_5_IT_CAN_ACCUMULATE_CLAN_REPUTATION_POINTS); } PledgeShowInfoUpdate pu = new PledgeShowInfoUpdate(clan);