break;
case TRAP:
Skill trapSkill = getFirstAddedSkill();
if (activeChar.getTrapsCount() >= 5)
{
activeChar.destroyFirstTrap();
}
TrapInstance trap = new TrapInstance(IdFactory.getInstance().getNextId(), NpcHolder.getInstance().getTemplate(getNpcId()), activeChar, trapSkill);
activeChar.addTrap(trap);
trap.spawnMe();
break;