914915916917918919920921922923924
} npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, attacker, 100); actor.decayMe(); actor.doDie(actor); attacker.setTarget(npc); attacker.sendPacket(npc.makeStatusUpdate(StatusUpdate.CUR_HP, StatusUpdate.MAX_HP)); return; } } catch(Exception e) {
835836837838839840841842843844845
} if(killer != null && killer.isPlayable()) { npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, killer, 100); killer.setTarget(npc); killer.sendPacket(npc.makeStatusUpdate(StatusUpdate.CUR_HP, StatusUpdate.MAX_HP)); } } } catch(Exception e) {