}
L2Player player = (L2Player) activeChar;
L2Clan clan = player.getClan();
if(clan == null || !player.isClanLeader())
{
_log.warning(player.toFullString() + " has " + toString() + ", but he isn't in a clan leader.");
return false;
}
if(player.isInZone(ZoneType.siege_residense) || !TerritorySiege.checkIfInZone(player))
{
activeChar.sendMessage("Outpost can't be placed here.");