Package l2p.gameserver.model

Examples of l2p.gameserver.model.L2Player.scheduleDelete()


      L2Player player = _activeChar;
      _activeChar = null;

      if(player != null && !player.isLogoutStarted())
      {
        player.scheduleDelete(Config.PLAYER_DISCONNECT_INGAME_TIME);
        if(player.getNetConnection() != null)
        {
          if(!player.isInOfflineMode())
            player.getNetConnection().closeNow(false);
          player.setNetConnection(null);
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