Package l2p.gameserver.model

Examples of l2p.gameserver.model.L2Effect.exit()


                antiloop--;
                continue;
              }
              if(skill.isCancelable())
              {
                e.exit();
                counter++;
              }
              antiloop--;
            }
          }
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            {
              for(L2Effect e : target.getEffectList().getAllEffects())
              {
                if(counter < _negateCount && e.getSkill().isOffensive() && e.getSkill().isCancelable())
                {
                  e.exit();
                  counter++;
                }
              }
            }
            counter = 0;
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                  if(skill.getMagicLevel() > getMagicLevel() && Rnd.chance(skill.getMagicLevel() - getMagicLevel()))
                  {
                    counter++;
                    continue;
                  }
                  e.exit();
                  counter++;
                }
              }
            }
          }
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