return Renderer.BUFFER_PROCESSED_FAILED;
}*/
//long start = System.currentTimeMillis();
processResult = renderer.process(input); // TODO: check return code
//long stop = System.currentTimeMillis();
//System.out.println("Renderer process took " + (stop - start) + " ms");
if (processResult == Renderer.INPUT_BUFFER_NOT_CONSUMED)
{