Package java.io

Examples of java.io.ObjectInput.readFloat()


      type=(Integer) os.readObject();
     
      if(type.compareTo(BASICSTROKE)==0){
       
        /** retrieve the raw data from the BasicStroke */
        float w = os.readFloat();
        int current_line_cap_style = os.readInt();
        int current_line_join_style = os.readInt();
        float mitre_limit = os.readFloat();
        float[] current_line_dash_array = (float[]) os.readObject();
        float current_line_dash_phase = os.readFloat();
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        /** retrieve the raw data from the BasicStroke */
        float w = os.readFloat();
        int current_line_cap_style = os.readInt();
        int current_line_join_style = os.readInt();
        float mitre_limit = os.readFloat();
        float[] current_line_dash_array = (float[]) os.readObject();
        float current_line_dash_phase = os.readFloat();
       
        /** create a new BasicStroke object based on the raw data */
        nextObject = new BasicStroke( w, current_line_cap_style, current_line_join_style, mitre_limit, current_line_dash_array, current_line_dash_phase );
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        float w = os.readFloat();
        int current_line_cap_style = os.readInt();
        int current_line_join_style = os.readInt();
        float mitre_limit = os.readFloat();
        float[] current_line_dash_array = (float[]) os.readObject();
        float current_line_dash_phase = os.readFloat();
       
        /** create a new BasicStroke object based on the raw data */
        nextObject = new BasicStroke( w, current_line_cap_style, current_line_join_style, mitre_limit, current_line_dash_array, current_line_dash_phase );
      }else if (type.compareTo(RECT)==0){

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        /** create a new BasicStroke object based on the raw data */
        nextObject = new BasicStroke( w, current_line_cap_style, current_line_join_style, mitre_limit, current_line_dash_array, current_line_dash_phase );
      }else if (type.compareTo(RECT)==0){

        float x = os.readFloat();
        float y = os.readFloat();
        float w = os.readFloat();
        float h = os.readFloat();

        nextObject=new Rectangle2D.Float(x,y,w,h);
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        /** create a new BasicStroke object based on the raw data */
        nextObject = new BasicStroke( w, current_line_cap_style, current_line_join_style, mitre_limit, current_line_dash_array, current_line_dash_phase );
      }else if (type.compareTo(RECT)==0){

        float x = os.readFloat();
        float y = os.readFloat();
        float w = os.readFloat();
        float h = os.readFloat();

        nextObject=new Rectangle2D.Float(x,y,w,h);

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        nextObject = new BasicStroke( w, current_line_cap_style, current_line_join_style, mitre_limit, current_line_dash_array, current_line_dash_phase );
      }else if (type.compareTo(RECT)==0){

        float x = os.readFloat();
        float y = os.readFloat();
        float w = os.readFloat();
        float h = os.readFloat();

        nextObject=new Rectangle2D.Float(x,y,w,h);

      }else if(type.compareTo(BUFFERED_IMAGE)==0){
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      }else if (type.compareTo(RECT)==0){

        float x = os.readFloat();
        float y = os.readFloat();
        float w = os.readFloat();
        float h = os.readFloat();

        nextObject=new Rectangle2D.Float(x,y,w,h);

      }else if(type.compareTo(BUFFERED_IMAGE)==0){
       
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        /** read the bytes in and rebuild the image */
        BufferedImage img = ImageIO.read(new ByteArrayInputStream(bytes));
       
        /**and the rectangle*/
        float x = os.readFloat();
        float y = os.readFloat();
        float w = os.readFloat();
        float h = os.readFloat();

        Rectangle2D anchor=new Rectangle2D.Float(x,y,w,h);
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        /** read the bytes in and rebuild the image */
        BufferedImage img = ImageIO.read(new ByteArrayInputStream(bytes));
       
        /**and the rectangle*/
        float x = os.readFloat();
        float y = os.readFloat();
        float w = os.readFloat();
        float h = os.readFloat();

        Rectangle2D anchor=new Rectangle2D.Float(x,y,w,h);

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        BufferedImage img = ImageIO.read(new ByteArrayInputStream(bytes));
       
        /**and the rectangle*/
        float x = os.readFloat();
        float y = os.readFloat();
        float w = os.readFloat();
        float h = os.readFloat();

        Rectangle2D anchor=new Rectangle2D.Float(x,y,w,h);

        nextObject=new PdfTexturePaint(img,anchor);
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