Package it.timehero.entities

Examples of it.timehero.entities.Entity.draw()


    world.removeDeadActors();

    // disegno entit�
    for (int i = 0; i < world.getActorSize(); i++) {
      Entity ent = world.getActor(i).getEntity();
      ent.draw(g);
    }
    g.resetTransform();

    // disegno interfaccia utente
    ui.render(g, world.getPlayerActor().getScheda().getPf().getValore());
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    world.removeDeadActors();

    // draw entities
    for (int i = 0; i < world.getActorSize(); i++) {
      Entity ent = world.getActor(i).getEntity();
      ent.draw(g);
    }
   
    g.resetTransform();

    // draw user interface
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        //removeEntity();
       
        // disegno entit�
        for (int i = 0; i < world.getActorSize(); i++) {
      Entity ent = world.getActor(i).getEntity();
      ent.draw(g);       
    }
        g.resetTransform();
       
        ui.render(g,punteggio);
       
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