public double GetLCLPNormalizationConstant(Graph2 g, double mu1, double mu2, double mu3) {
// sum_{u} W_uv^{2}, where u is the neighbor
double totalNeighWeightSq = 0;
TObjectDoubleIterator nIter = neighbors_.iterator();
while (nIter.hasNext()) {
nIter.advance();
Vertex2 neigh = g._vertices.get(nIter.key());
totalNeighWeightSq += neigh.GetNeighborWeight(this.GetName()) *
neigh.GetNeighborWeight(this.GetName());
}