Package games.stendhal.server.entity.mapstuff.spawner

Examples of games.stendhal.server.entity.mapstuff.spawner.FlowerGrower.onUsed()


    final Entity entity = player.getZone().getEntityAt(1, 0);
    assertNotNull(entity);
    if (entity instanceof FlowerGrower) {
      final FlowerGrower flg = (FlowerGrower) entity;
      flg.setToFullGrowth();
      flg.onUsed(player);
      assertNull(player.getZone().getEntityAt(1, 0));
      assertTrue(player.isEquipped("lilia"));
    } else {
      fail("seed produced non flowergrower");
    }
View Full Code Here


    final Entity entity = player.getZone().getEntityAt(1, 0);
    assertNotNull(entity);
    if (entity instanceof FlowerGrower) {
      final FlowerGrower flg = (FlowerGrower) entity;
      flg.setToFullGrowth();
      flg.onUsed(player);
      assertNull(player.getZone().getEntityAt(1, 0));
      assertTrue("player has daisies", player.isEquipped("daisies"));
    } else {
      fail("seed produced non flowergrower");
    }
View Full Code Here

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