Package games.stendhal.client.entity

Examples of games.stendhal.client.entity.RPEntity.onBlocked()


        if (damage != 0) {
          entity.onAttackDamage(dtype);
          target.onDamaged(entity, damage);
        } else {
          entity.onAttackBlocked(dtype);
          target.onBlocked(entity);
        }
      } else {
        entity.onAttackMissed(dtype);
        target.onMissed(entity);
      }
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