Package game

Examples of game.Node.contentOf()


    else if(e.getSource() == load)
    {
      try{
        String filename = getFile("Load");
        Node mapNode = Node.parseFrom(new FileInputStream(filename));
        name.setText(mapNode.contentOf("name"));
        int w = new Integer( mapNode.contentOf("width"));
        int h = new Integer( mapNode.contentOf("height"));
        resizeMap(w,h,-1);
       
       
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    {
      try{
        String filename = getFile("Load");
        Node mapNode = Node.parseFrom(new FileInputStream(filename));
        name.setText(mapNode.contentOf("name"));
        int w = new Integer( mapNode.contentOf("width"));
        int h = new Integer( mapNode.contentOf("height"));
        resizeMap(w,h,-1);
       
       
       
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      try{
        String filename = getFile("Load");
        Node mapNode = Node.parseFrom(new FileInputStream(filename));
        name.setText(mapNode.contentOf("name"));
        int w = new Integer( mapNode.contentOf("width"));
        int h = new Integer( mapNode.contentOf("height"));
        resizeMap(w,h,-1);
       
       
       
        for(Node tileNode: mapNode.subnodes("tile"))
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