Package eas.math.geometry

Examples of eas.math.geometry.Vector2D.angle()


        vecToSender.sub(env.getAgentPosition(body.id()));
       
        Vector2D ownLOV = env.getNormalizedLOV(body.id());
        int dir = ownLOV.drehrichtung(vecToSender) ? -1 : 1;
       
        msg.setAngleSeenFromSelf(dir * Math.toDegrees(ownLOV.angle(vecToSender)));       
       
        //angle seen from remote = Angle between sender LOV and vector to self
        vecToSender.mult(-1);
        Vector2D senderLOV = env.getNormalizedLOV(wanda.id());
        dir = senderLOV.drehrichtung(vecToSender) ? -1 : 1;
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        //angle seen from remote = Angle between sender LOV and vector to self
        vecToSender.mult(-1);
        Vector2D senderLOV = env.getNormalizedLOV(wanda.id());
        dir = senderLOV.drehrichtung(vecToSender) ? -1 : 1;
       
        msg.setAngleSeenFromRemote(dir * Math.toDegrees(senderLOV.angle(vecToSender)));
       
        //orientation of sender = Angle between sender LOV and own LOV
                dir = ownLOV.drehrichtung(senderLOV) ? -1 : 1;
               
                msg.setSenderOrientation(dir * Math.toDegrees(ownLOV.angle(senderLOV)));
 
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