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this.getHeight()); this.screens.peek().start(); this.screens.peek().validate(); this.screens.peek().initialize(this); popped.end(); } this.repaint(); }
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*/ public void clearScreen() { while (!this.screens.empty()) { GameScreen pop = this.screens.peek(); this.remove(pop); pop.end(); this.screens.pop(); } } /** * Getter for the network.