for (final Iterator<VWindow> rem = removedSubWindows.iterator(); rem
.hasNext();) {
final VWindow w = rem.next();
client.unregisterPaintable(w);
subWindows.remove(w);
w.hide();
}
if (uidl.hasAttribute("focused")) {
final String focusPid = uidl.getStringAttribute("focused");
// set focused component when render phase is finished