board2.set(3, 4, Board.WHITE);
board2.set(5, 4, Board.WHITE);
BouzyMap bmap2 = new BouzyMap(board2);
bmap1.eval(1, 0);
bmap2.eval(1, 0);
int[] d1 = {
0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 0, 1, 0, 0, 0,