/* 1199 */ gi.setTextureCoordinates(0, this.texArray);
/* 1200 */ gi.setTextureCoordinateIndices(0, groupIndices(this.texIdxList, triList));
/* */ }
/* */
/* 1204 */ if (gen_norms) {
/* 1205 */ if ((this.flags & 0x100) != 0) gi.reverse();
/* 1206 */ ng.generateNormals(gi);
/* */ }
/* */ else
/* */ {
/* 1213 */ gi.setNormalIndices(groupIndices(this.normIdxList, triList));