if(qe != null)
{
QuestState qs = activeChar.getQuestState(qe.getName());
if(qs != null)
{
qs.exitQuest(true);
SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
sm.addString("Quest aborted.");
activeChar.sendPacket(sm);
sm = null;
QuestList ql = new QuestList();