L2Character target = (L2Character) target2;
if(activeChar instanceof L2PcInstance && target instanceof L2PcInstance
&& target.isAlikeDead() && target.isFakeDeath())
{
target.stopFakeDeath(null);
}
else if(target.isAlikeDead())
{
if(skill.getTargetType() == L2Skill.SkillTargetType.TARGET_AREA_CORPSE_MOB && target instanceof L2NpcInstance)
{