Package com.l2jfrozen.gameserver.model

Examples of com.l2jfrozen.gameserver.model.L2Attackable.decayMe()


      synchronized(Minions){
        for (int i = 0; i < Minions.size(); i++)
        {
        L2Attackable mob = Minions.get(i);
        if (mob != null)
        mob.decayMe();
        }
        Minions.clear();
      }
    }
    else if (event.equalsIgnoreCase("spawn_minion"))
View Full Code Here


      for(int i = 0; i < Minions.size(); i++)
      {
        L2Attackable mob = Minions.get(i);
        if(mob != null)
        {
          mob.decayMe();
        }
      }
      Minions.clear();
    }
    return super.onAdvEvent(event, npc, player);
View Full Code Here

            break;
            case DESPAWN_MINIONS: {
                for (int i = 0; i < _Minions.size(); i++) {
                    L2Attackable mob = _Minions.get(i);
                    if (mob != null) {
                        mob.decayMe();
                    }
                }
                for (int k = 0; k < _Nurses.size(); k++) {
                    L2MonsterInstance _nurse = _Nurses.get(k);
                    if (_nurse != null)
View Full Code Here

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.