//try connection to login server
LoginHandler loginSocket = new LoginHandler(port,host){
@Override
public void onDisconnect(boolean todoOk,String host, int port){
if(todoOk){
clientInfo.connectToGameServer(host,port,
loginOK1, loginOK2, playOK1, playOK2);
}
}
@Override
public void onServerListReceived(GameServerInfo[] servers){