Package com.jme3.scene.plugins.blender.constraints

Examples of com.jme3.scene.plugins.blender.constraints.ConstraintHelper.applyTransform()


                if (theta != 0) {
                    Vector3f vectorR = vectorA.cross(vectorC);
                    boneWorldRotation.fromAngleAxis(theta, vectorR);
                    boneWorldTransform.getRotation().multLocal(boneWorldRotation);
                    constraintHelper.applyTransform(boneContexts[i].getArmatureObjectOMA(), bone.getName(), Space.CONSTRAINT_SPACE_WORLD, boneWorldTransform);
                }

                bone.updateWorldVectors();
                alteredOmas.add(boneContexts[i].getBoneOma());
            }
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