head.attachChild(cameraBody);
Camera cam = defaultCamera.clone();
cam.setViewPort(0f, 0.5f, 0.5f, 1.0f);
cam.setFrustumFar(500);
cam.update();
CameraNode camNode = new CameraNode("camera", cam);
camNode.setControlDir(CameraControl.ControlDirection.SpatialToCamera);
camNode.rotate((float) Math.PI / 2, (float) Math.PI, 0);
camNode.move(-6, -50 / 2 + 15 / 2, 8 + 3);