Package com.golden.gamedev.engine.network.tcp

Examples of com.golden.gamedev.engine.network.tcp.TCPClient.update()


    // network loop
    int i = 0;
    while (true) {
      // update client
      try {
        client.update(100);
       
      }
      catch (IOException ex) {
        ex.printStackTrace();
        System.err.println("Client disconnected.\nCaused by:\n"
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      System.out.println("Start the Client...");
     
      // network loop
      while (true) {
        bsClient.update(100); // the main work
       
        // send packet to server
        // every 50 tick
        if (++sendCounter % 50 == 0) {
          bsClient.sendPacket(new AllFieldTypePacket());
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