quad.updateModelBound();
quad.setRenderState(bgts);
final Teapot teapot = new Teapot();
teapot.setScale(20);
teapot.updateModelBound();
teapot.setRandomColors();
final Mesh multiStrip = createMultiStrip();
multiStrip.updateModelBound();
multiStrip.setTranslation(0, 0, -30);