Package com.ardor3d.extension.animation.skeletal

Examples of com.ardor3d.extension.animation.skeletal.SkinnedMesh.updateModelBound()


                    // Manually apply our bind pose to the skin mesh.
                    skMesh.applyPose();

                    // Update the model bounding.
                    skMesh.updateModelBound();

                    // add mesh to store
                    skinDataStore.getSkins().add(skMesh);
                }
            }
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